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  1. #1

    List of Control Improvments

    Hey everybody. I have a few suggestions for ways to improve the playability through a series of small tweaks to the way you input into the game. If anyone else has good ideas I'll add them to this post/list as well.


    Input:
    1) Let us rebind ALL of our keys!!! 1 and 2 keys are locked right now... and I don't really know how they are used anyway, they just show our hand. Our hotbars essentially start at 3.

    2) Shift (Or other modifier) + 1,2,3, or 4 should gather the resource in that slot under your feet. This would help wrist strain when doing resource gathering immensely, I think.

    3) Add new shortcut keys such as: Drop back-storage items, Auto-equipping different equipped items to our left/right hands (In other words, weapon and tool set switching), one for "Open selected container", and possibly more.

    4) This is a big one for me: SUPPORT MOUSE BUTTONS!!!! PLEASE! I always use my Back mouse button to open backpacks/inventories and not having it here is really throwing me off.

    5) Right-clicking with a container open should move the item to the container (Possible to merge with the auto-sort feature below!)

    6) Option to enable double-tapping movement key to dodge

    7) Scroll wheel support for crafting windows

    8) 1 right click to drink your fill or until interrupted (Either looping automatically or just one long drink animation)


    UI functionality:
    1) Auto-sort and/or auto-move from inventory to containers to save us hours of sorting and wrist pain from having to organize a million cloth combinations, or all our metal bits.

    2) Add a grip to the scroll bar on crafting menus.

    3) Fix ground containers closing their windows when destroying an item in your inventory to save needless re-opening.



    Again, if you guys have any suggestions I'll add them up here so they are easier to find and more likely to be implemented, I hope.

  2. #2
    Xsyon Citizen Dade512's Avatar
    Join Date
    Feb 2011
    Location
    Oklahoma City
    Posts
    178
    I like your ideas, they sound good.

  3. #3
    I'd like to add double-tapping movement key to dodge.

  4. #4
    1. add a grip to the scroll bar on crafting menus
    2. set custom names for baskets

  5. #5
    Definitely custom names for baskets.

  6. #6
    I think having to force clicking to get resources might in some ways make it harder for macros. I know you can macro mouse pointing...but still.

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