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  1. #1

    Death = Fast Travel

    Gather to full encumbrance, and have your buddy kill you. Travel/explore... Get bored... Jump off cliffs until you die.

    This is why any type of death needs to leave a grave behind with your equipment/resources/loot inside of it and last an hour (or until cleared).

  2. #2
    i'd say lets make it hardcore.. let your bags drop without permissions on em and your preorder item goes to your equipped body.

  3. #3
    No graves, please, just drop your full equipment and make it disappear in a minute. Implement the promised skill/stat loss by death and no one will commit suicide.

  4. #4
    Quote Originally Posted by Jadzia View Post
    No graves, please, just drop your full equipment and make it disappear in a minute. Implement the promised skill/stat loss by death and no one will commit suicide.
    Supported.

  5. #5
    Quote Originally Posted by Jadzia View Post
    No graves, please, just drop your full equipment and make it disappear in a minute. Implement the promised skill/stat loss by death and no one will commit suicide.
    I don't care if it's a pink bunny that is left behind, but it needs to stay up for at least 30 minutes. It allows you to get back to your stuff if you can. Also, trying to PvP/loot in large scale makes looting 99.9% pointless if it only stays up for a minute.

  6. #6
    Quote Originally Posted by JCatano View Post
    I don't care if it's a pink bunny that is left behind, but it needs to stay up for at least 30 minutes. It allows you to get back to your stuff if you can. Also, trying to PvP/loot in large scale makes looting 99.9% pointless if it only stays up for a minute.
    The point is that you shouldn't be able to get back your stuffs by a grave-running imo. Why should you ? You died, take the loss.
    Looting timer for PvP is a part of the game design.

  7. #7
    No grave, no item drop, leave it alone. minor skill (not stat) loss would be ok. Pk'ers are just crying for an easier way to loot you. They kill you, you get sent home without your tools and they have more time to take everything.

  8. #8
    Quote Originally Posted by Jadzia View Post
    The point is that you shouldn't be able to get back your stuffs by a grave-running imo. Why should you ? You died, take the loss.
    Looting timer for PvP is a part of the game design.
    You and Vorg sound like you're just not going to be happy with someone looting your stuff. As you said, "take the loss". So, with that logic, you shouldn't care if it was looted or simply disappeared after 30-60 minutes. If you don't want to go get your stuff back after a PvE or fall damage death... Don't.

    I don't care if it's part of the game design. Things change, just as many mechanics already have.

    Here's Xsyon PvP in the current form:

    - Run around and swing arms like gorillas
    - Get low on health or stamina and lay down 10 yards from your opponent while he/she does the same
    - Kill or get killed
    - Survivors run around the fallen to make sure the person doesn't get looted
    - Timer on the fallen expires
    - Skirmish starts again
    - Rinse/repeat, until there are only 2-3 people left and looting a pair of shoes is an option with regard to time

    Terrible mechanics.

    The other part of the issue:

    - Gather resources
    - Have a friendly kill you
    - Easy travel with a good number of resources

    Terrible mechanics.

    Leave the grave and keep it active 30-60 minutes, Jordi.

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