pre-emptive lol @ people who complain after the changes so size affects more than hit box.
"but now I have to reroll!" I can hear it already.
Who cares? It's not that big of a deal. I rolled large because I want to look good, not like some pixie. Let's not go overboard in the balancing issue here. A little extra speed/stam/fortitude/reach would be nice, but lets not go overboard. The appearance of your avatar should reflect how you want him/her to look, rather than be a certain size/weight, etc because of some game advantage.
I'd like to see sizes represent preferred play styles. Short should equate to agility and speed, tall; power and range. I made sure to roll a medium sized toon (165) to try and offset any drastic balancing.
Hopefully it's done right. Combat should really be about ability, and not sheer characteristics.
1. You said not based on facts yet you already stated hitboxes are smaller... (fact)
2. Actually I did test this out and we have a person in our tribe that rolled smallest possible, if he stands infront of me and I swing, I hit nothing looking straight ahead.
3. The teleporting around isnt a local issue, it is a Xsyon graphical issue they have not introduced the true pvp system yet, also you can see this watching a fight from 3rd person, I'm not even going to mention I run bussines class internet and a custom build gaming rig.
This I agree with, I was just saying there are things to balance it out my way might not be the best it was just an idea.
And thanks for linking this, I didn't see it before but it's good to know they are working on it.
Andro Bourne and The Shrimps at it again....
If they're going to make smaller characters weaker than larger ones, would it not stand to reason then that female characters be weaker than males? I mean, since this thread seemingly presumes that there's simply no possible way a shorter person could be stronger than a taller person, it'd likely follow that under no circumstances could a woman be stronger than a man.