Quote Originally Posted by JonTaggart View Post
1. I started playing MMOs with Ultima Online, and played it for 8 years. I fancy challenging games like EVE Online and Darkfall. I also enjoyed my time playing A Tale in the Desert, but left because I didn't like my work getting "reset" and deleted, as well as Wurm Online, but I didn't like constantly maintaining my buildings every day and taking hours finding edible food. Would this game be a good fit? I do enjoy crafting and trading with players, but I understand one must eat and drink to survive. Is that troublesome?

2. Is joining a tribe a requirement? While I enjoy social interaction just as much as the next fellow, I like accomplishing things and exploring on my own, rather than having everything handed to me as soon as I join one.

3. How is the lag now? I understand it was pretty bad at times, but the developers fixed it just a few days ago.

4. I see this game is full loot PVP, which I have no problem with as I grew up on Ultima Online for 8 years, but will there be some implementation of safe zones? I know the Homestead as well as Tribe territory are the current safe zones, but will those change after Prelude?

5. As for Homesteads, how do they work? What can be done with them? Are they simply a place for stuff to be stored or can they be fortified or expanded in some way? Can I build various stations to make my crafting more efficient? As for space, will a new player in six months have no trouble finding a good spot to place one?

And now for the most important question: Would you recommend purchasing the game now, or waiting a little bit longer?
1. Not too troublesome. If you take up fishing, you can easily feed yourself and you will have to have a water source nearby your camp to quench thirst. Feeding yourself is much easier then in Wurm, but getting water is probably a bit harder.

2. Nope, you can survive fine with a little bit of work and trading for tools. You might have some trouble if you set up camp right next to a large pvp tribe or something.

3. Seems all over the place. There are times I can play for a few hours with no trouble, other times the server crashes randomly, weird lag happens, etc. It can be frustrating.

4. It seems that the devs are planning some sort of change in safe-zones after prelude. Whether or not it will be optional, I'm not sure.

5. On your homestead you can terraform the land to be flat, have dirt walls or ramps, etc. You can store your containers and items on your land and they're protected from people looting them. You can construct walls, buildings and such on your land. Currently you can't enter buildings and walls don't have much use due to safe-zones. Not sure what you mean by building various stations, but if you mean making additional settlements, then I believe you can only have 1 per player. There is a lot of open space currently, however due to the usefulness of scrap piles, most of them have a lot of tribes stationed around. Some tribes are very territorial some are less so. The devs have stated that they're planning to expand the game world considerably, so I would guess that a player in 6 months would be able to find land pretty easily, although they might have to deal with other tribes.

6. If the money isn't that big of a deal for you and you wouldn't mind some frustrations, then I'd try it. The game elements that are there are pretty fun. However, if you're looking for the most entertainment for your dollar, you'd probably want to wait until more of the issues have been ironed out.