March 19 2011
Hello everyone!
A quick update for today just to keep all of you informed:
For the most part, lag has been taken care of. We are still experiencing lag at peak hours, but we've made huge improvements over this past week.
We are focusing on a few things right now:
Server optimizations to further reduce lag and increase overall performance.
Client / DirectX optimizations to increase client performance for both loading and frame rate.
Fixing critical bugs.
The art team is primarily working on preparing expansion territories.
When these critical issues are under control, I will post a longer update about what features and improvements we'll be working on for the near future.
Enjoy!