Altough you might have a point, Phazaar, perhaps one day you'll log into a lag free game where every player/tribe has everything he actually needs.
Unlikely... If there was that little lag I'd have stolen everything from any player stupid enough to venture outside with it
What will play be like when that happens? Stable and lag free yes, but what else? People just sitting at their completed camps looking through their baskets full of top level gear/weapons/tools.
Hence why they need gameplay mechanics that aren't about GETTING SOMEWHERE, but are about DOING SOMETHING. Preferably something fun and unique, not disinteresting and repetitive.
Then you'll see people demanding that new stuff be added, and that takes time and effort and another roll of server isnatbility as new systems and features are implemented.
Have you not noticed people have been calling for new stuff to be added since day -500?
I do think lag is a priority, but I also believe that right now the game is stable enough to welcome both item decay and skill decay...
Pick a random guy out of his safe zone and try and hit him. The game is NOT stable enough yet. Sorry.
both absolutly essential features to make Xsyon work.
I couldn't agree more. I'm not sure why you're trying to infer that I said we shouldn't have decay. I simply said that the game should be fun first. Making it an endless craftfest to 'keep us busy' until they implement actual gameplay mechanics is prioritising the wrong way entirely. I'd much rather have a game that's fun to play on EZ mode with undying items whilst they code and balance decay, than have decay implemented when so much of the game still doesn't work properly just so you can justify your chosen crafting profession...