Been trading up and down the northern and eastern zones, and aside from the rare materials and high-value resources that everyone and every tribe is trying to get their hands on, it seems like there's less and less demand for more mundane items.

Tools, baskets, clothes, etc seem to be deteriorating in value extremely quickly, to the point people are just handing them out to get rid of them.

Part of the blame for this is probably because of how easy it is to simply grind Toolcraft, for tools, but the rest of the bigger issue at hand is that there isn't any item decay.

While the PvPing crowd is helping, somewhat, with this -- it doesn't solve the issue at hand that the supply is going ridiculously up and the demand is practically withering away. Eventually, when people begin to craft those higher-end items from ultra rare resources and they don't deteriorate, the world will become flooded with them ( both because of their extremely high quality and the fact that they do not decay as quickly as low-quality parts ).

Even the PvPers are eventually just going to start tossing the items they loot from people.

What item decay directly ties into is Skill Decay. I've got about 30 in almost every craft with a good bit of recipes in all of them ( except Architecture ) -- not because I want to try and jack of all trades it, but simply because I haven't decided what to specialize in.

For the sake of not making specializations obsolete as well as flooding the world with high-end items ( because that's quickly going to happen at this rate ), Skill Decay and Item Decay need to be turned back on.

Not at the cost of performance, but something needs to be done.

I'd just like to get a feel of what everyone else thinks about this, and if they've begun to notice those same trends.