Originally Posted by
robofriven
How does it ever make sense to make a mound of dirt when you start with no dirt? I like the fact that dirt is close to a zero sum system. (I imagine if you drop dirt it just disappears like everything else.) And honestly feel it should not be changed. If you don't want to dig a hole in your tribe to make a hill then trade someone for some of their dirt. *shrug*
As to a "revert to default" after someone pulls a totem that makes no sense either. If you go somewhere, build a house and then decide you don't want to live there anymore the house doesn't disappear. When item quality and decay gets put in the game then things will slowly go away. Another feature I personally like. Why do you want to have it go back to normal anyway? So you can dig a huge hole, pull up the totem, drop it again and build the hill you wanted?