Originally Posted by
orious13
I haven't read all of this yet, but if you can use the dodge/parry tools already in to block/dodge magic and arrows then a lock on at a certain range might invoke some pretty nice combat and stop everyone from being ranged. If you can't use those tools, than a lock on might not be the best idea unless it's a straight only shot that doesn't auto follow the target.
A better idea might be to have a semi lock on system, where when you hover the mouse over an enemy you still have a chance to miss at low archery/magic skill.
I haven't thought all this out, but just throwing up some things.