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  1. #1
    Scavenging remains the only thing I've enjoyed so far... well that and fighting Evil_Inq :P At least he tries to make the game interesting!!!

  2. #2
    I didn't get flamed oh jesus.

  3. #3
    Quote Originally Posted by furanku View Post
    I didn't get flamed oh jesus.
    need me to fix that for you? :P

    No, I totally agree, as fun as it is, the times of lags makes me reflect on how its neither content added, or bugs fixed...one or the other I'd be happy with the progress. at least it would feel its moving forward.

    right now its like going from alpha, to beta, to alpha, to pre-alpha..to some sort of basic first run.

    Im in for the long haul, no doubt. But how long I stay before going "ill just login in a few weeks and see if we can do something." is up in the air.
    Granted the lag DID get better, but then got worse..then got 10 minute entities loading, then fixed it, than back again..but the 'progression' of the features are going in reverse, lost decay, lost quality info boxes. lost animals..

    now like I said if they was removed in a forward progression of problems being fixed, I could handle it..but loosing features AND getting more bugs/lag/rollbacks during it over a month is another story all together.

  4. #4
    Not going to flame, but I will be the one disagree. I've enjoyed every minute I've had to play, minus the 10min lag. My character was designed for hunting and pvp and yet I've had plenty of fun with crafting and helping tribe members. I too want the animals to work, I want armor to do something, I want combat to be fun and lag free. But saying it over and over isn't going to make it happen. Jordi isn't holding out on us because he wants to. You've seen yourself that updates don't often go as planned.
    So why do people keep expecting him to push out updates that he doesn't even feel are ready yet?
    And it doesn't really matter what the answer is, because it's going to happen when it happens. Let's please stop demanding content that they know doesn't work, and let them fix what needs to be fixed.

  5. #5
    We just have to wait until 2.5 months from now and then decide to pay a monthly or not.

    That's all there is too it. You can either wait or wait and be angry.

    And don't play like 3-4 hours a day. If there's only crafting of course you'll be burned out no matter how cool the game is. People with lvl 90 in main crafting lines already are just asking to twiddle their thumbs for two months.

  6. #6
    Definitely can sympathize. I've taken the approach of getting on and if there is no lag playing for an hour or so (though I did play a good portion of the weekend). Anymore if there is lag I just log off and do something else. Not worth it to work through the lag. I also am being careful to not level all my skills or to even grind more than a load of whatever at a time. Have had a lot of fun getting to know our neighbors (we mountain folk are cautious but sociable) and over the weekend was shocked when I went scouting in the low lands - it truly looks like an apocolyse occurred, folks down there are crazy.

    One thing that might help is to set up an event - for instance a maze might be interesting, especially if you put some danger inside the maze. Or a scavenger hunt where you collect different stuff for different totems across the land. For that matter you could set up a steal the log contest in some of the barren areas - have one person in the middle of a big area with everyone else standing behind lines and drop a log, might be an interesting fight

  7. #7
    ah only 12 people on today.

  8. #8
    how do you see how many people are on in game?

  9. #9
    Yeah, it's getting REALLY quiet in the area where I am as well. I've actually had several folks in the area let me know they were setting everything to public and leaving for a refund.

    The problem is people don't have anything to work toward (other than building their tribal area/homestead which most folks completed or are close to completing - OR...of course, grinding every skill to max). There's no reason to communicate because you can become self-sufficient almost immediately (I'm a homesteader who doesn't need ANYTHING other than worker slaves for manual labor).

    There's no reason to trade at the moment. Without item decay, nobody needs anything unless they're bent on maxing out a skill.

    Understand me, I'm not complaining that it's too easy or anything like that. I just think the majority of people can't see the point in building up and sticking around when nothing really seems to matter. Walls are nice and tents are pretty, but they don't serve a purpose. Armor is lovely, but it's about the only thing you can lose while PvPing and it's easily replaceable (except bone which hopefully will remain rare - though through intention and not broken AI).

    I've travelled the entire map several times in the past week. I see more and more baskets full of crap no one is using and less and less people. I know Prelude is about building up and preparing, but I think there are a few things that need to be remedied..yesterday...in order for Prelude to be a success.

    Heck, I've rebuilt my homestead into a TradePost twice now (leveled and rebuilt), have roads running to and from my location and couldn't convince a soul to stop by other than the occasional new player needing a tool or basket...

  10. #10
    How can you give anything but steriotypical responses to this thread?

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