Progress Quest google it =O
Progress Quest google it =O
I love macroing, it's my favorite thing to do in Xsyon since nothing else works and I do it regularly.
Shirley, your sig fucking kills me. I've watched it for like 5 mins now...
Wow. If threads had IQs, this one just dropped to downy level. I'm sure Apache is happy to have you represent their tribe with posts like these. There was a good discussion going on above this post and you add nothing to it with your run on sentences and your blanket-condemnation. No one takes people like you seriously though, so you may as well not have even posted.
On topic; i'm similar to jumpshot in that the grind doesn't bother me. I played darkfall for 2 years and the grind never phased me, and i do enjoy seeing numerical progress. My original idea in this thread was aimed at bridging the gap for those who have no patience for grind. Its true though, there should be a middle ground where some time-investment is required but that middle ground is so ambiguous its very difficult to point to where it should be. If/when skill decay gets turned on, this may be less of an issue.
Also
This.
You know, I never really minded the grind in DarkFall either. What killed me was the lack of any kind of skill cap. I don't mind it taking tons of time and skill to max out, but it's unacceptable to me that you can max out everything. it creates a one class game with a huge vet to noob power gap. If you could only max out a certain number of skills, it wouldn't matter how long it takes, becasue even the underdevloped can prove viable in their own creative ways and niches.
Personally I could careless about a playerbase that mainly consist of macroers so i wouldnt care if people were perma banned for it and it wouldnt put fear into my eyes bc i dont macro if you dont macro then u wouldnt have to worry about it, and i find it funny that u bring up that im an american lol like that has to do with this at all. And i sound like a nazi bc i think cheating should be banned? u sound like a macroer ur self why would u worry if u dont?
LOL its a forum get over yourself
There are several copies of this exact post everyday if I took the time to post in every one of them with correct grammar and proper punctuation I wouldn't be playing the game. If i cared about opinions about every uptight individual such as yourself I would swell up from all the smug in the area. Thanks for the advice I'll defiantely consider it. lol
I disagree with this. I think you generalize too much. I for one, would not be in the "always take the easiest route" crowd. I don't macro in this or any other game, as an example.
The problem with saying that bad programming or development choices is the reason why people macro, is like saying the reason people steal or commit a crime, is because of bad security, or poorly designed store isles, etc. The point being, it doesn't matter how much you try to prevent something, someone will find a way around the normal route.
Another important point to remember: If it is on the computer, it can be automated. It is like this for all software, not just games.
My opinion is that is is a waste of my money to macro. Why would I pay to play a game that I automate most of the time. It is just stupid. I mean it is just a game, nothing permanent, no one will ever remember anything you did in game for long. I guess some people have to stretch for the attention, I don't know.
I don't entirely disagree with you in your first point. It's a matter of context. I bet you do take the easiest route in many cases. If Mob A takes 5 seconds to kill and gives 100xp and Mob B takes 10 mins to kill and gives 50xp, what mob are you going to grind your levels on? That would be an example of poor game design that drives a player to take one set path even if it hurts gameplay. If gathering is boring as shit and involves clicking a button for hours on end, why would I not macro?
I think you're taking my over all argument wrong, I never said poor game design was the reason people macro (Tho it does push people to macro in many cases), I said poor game design is the reason people CAN macro. It's something devs need to consider when designing their games. I can think of a thousand ways to stop macroing AND improve features in many cases, adn they all start at the drawing board. So instead of whining about it and employing a police force to punish players, why not just be creative about game design?
My main point in this discussion is the way macroing is handled not why it exists.
Added after 12 minutes:
I'm an American, born and raised. I think you sound like a nazi because you'd rather punish people than find creative ways to circumvent a social issue.
So if you're not commiting any crimes then you'd have no problems with me listening to all your phone calls, reading your texts, and looking in your windows?
The argument of "If you're not doing anything wrong you have nothing to worry about" is paper thin and is often utilized by people who hate liberty. Just sayin'.