I did not at all say that I wanted us to start with 100 in every skill. What I meant is that this system is a "the longer you sit and press this button, the better you be when you actually start playing" kind of system, which in practice is a macro system (either by being the macro yourself, or creating one). With such a system, there is no achievement as you realize the second you've gained a skill point how utterly pointless and stupid it was of you to spend so many hours endlessly pressing that one button without doing anything else for so little a "achievement".
As the systems are right now (that is the standard MMO concept of "Press button x times for xx hours > Gain skill" instead of "Use skill in a cool way + something else > Gain skill") they are indeed pretty boring, I will not deny that. However, that is not the only thing wrong with it. It's the ONLY thing you can do right now, with everything else either turned off or too laggy/broken to actually do.
Saying that this isn't a "instant gratification" game is also wrong. As all you have to do to get that "satisfaction" is to press the same button endlessly/do the same thing endlessly without any variation what so ever. You don't need to interact with other people and you don't need to actively play. All you need to do is press a button. I can actually see more satisfaction in playing a game which at least brings you forward and shows you new stuff all the time even though it tells you exactly how to reach those things.
But thats just how Xsyon is today. It may (hopefully) change later.