Oh, the irony.
Only two weeks ago or so people have been crying and ranting that the map is too small, that they cannot find a junk pile, that the homesteaders would have too much land, even that they would grieve the big tribes with their tiny totems. Now we're back to rant time, suddenly the map is too big, there are too many junk piles and not enough players around.
As usual, both players and developers have shown their misjudgement.
The players: powerlevelling and macroing their skills into the sky, macroing their village up in no time (don't ask me how many limestone brick macros ran during the last two weeks, I don't know), joining the big self sufficient tribes and making a wasteland of many regions near the lake.
The developers: making a panic-induced (i.e. unnecessary) new distribution of junk piles in the mountains, having too few resources in the wilderness that cannot be found near junk, having far too few needed regional resources and having a crafting system that relies far too heavy on junk.
I'll vote for a server wipe with the original map (before the new junk piles gave junk to everybody), with new regional resources and an overhaul of the resources for the crafting system.
While we're at it you can also introduce that there will be not a single fish and a single edible plant within a distance of 100 meters from a junk pile.