im curious to see how/if this discussion has evolved now that the game is kinda live.
is crafting and terraforming without purpose still 'awesome'?
Do the proponents of the 'forever safe' environemnt still feel that way, having now experienced a game largely devoid of purpose and motivation (that being there is no reason to do an activity, besides the activity itself)?
Don't get me wrong, personnally i don't think the safe zones should be removed until a) we have an ability to secure our towns and b) combat mechanics gets a revamp and fnally c) PO weapons are made to disintigrate after 10 hits
but 'forever safe' seems to be a moniker for 'forever boring'.