Originally Posted by
Belight
Why, thank you, good Sir! I personally do not macro, ever, not even in DarkFall. Though I completely understand why people do. It's not fun to click the same button over and over for a shallow and half assed harvesting system. it's also boring to get your skill maxed by shooting 500,000 mana missles. And so on and so forth.
These designs cause me to quit games, where other people will just resort to macroing, and others still somehow stick it out and manually grind through these crappy game systems.
I don't think any of these people should ever be punished for their chosen response to the game systems. Instead I think we need to up the standards of these features and use macroing as a way to identify poorly designed systems.
Because compassion, understanding, and creative thinking will always be a more efficient tool for change than hatred, condemnation, and punishment?
So we should instead sweep the issue under the rug and just ban players? Why not look at why players macro, where they macro, what kind of games they macro in, and find the weak points in the games we play and improve those points?
When having compassion and understanding for something you don't agree with yourself, you can gain perspective and see more ends to the issue. It gives you tools, and when you combine tools with creative thinking, the options become limitless and we don't have to resort to primative solutions like punishment.