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  1. #131
    Update November 8

    We're getting there. I'm still waiting on some terrain fixes and that's about it. We wrapped up work for the day (well 4 AM in Siberia, it was a long day).

    I'm uploading files right now, so hopefully the terrain artists wrap things up tonight and I'll get this patch out finally!

  2. #132
    Update November 10

    Update: I recommend a full install with this update. All zone files have been updated and patching will be much slower than reinstalling.

    A full server and client update has been patched out. This includes a full character, data and terrain wipe. The terrain wipe was necessary as we uploaded a more smoothed revised terrain.

    We will be spawning creatures later tonight.

    This patch includes:

    Construction:

    Construction. Players can use the Architecture skill to create walls and buildilngs.

    Masonry. This is a secondary crafting skill, similar to Woodcraft. It's used primary to help Architects.

    Packets:

    Server packet handling improved to prevent situations that were causing big lag spikes.

    Packet system streamlined and revised for faster transactions and hack prevention.

    Terrain:

    Revised, smoother terrain to eliminate visible 'steps'.

    Terrain loading revised to eliminate crashing while crossing zones.

    Waterfalls fixed.

    Combat and Characters:

    Alignment system revised to flag attackers and defenders in combat.

    Creatures can now attack in tribe zones.

    Death teleports evil players to their tribe zone if they are in a tribe.

    Problems causing crashing during death teleport fixed.

    Trade window fixes.

    Skill saving revised.

    Tribes:

    Tribe radius grows and shrinks with member count.

    Tribe members are properly removed from a tribe if their character is deleted.

    Tribes change leadership to the next tribe member if the leader abandons or is deleted.

    Tribes are removed if the last player abandons tribe.

    Destroying and dropping objects in tribe zones by non tribe members blocked.

    Collision:

    Boulder collision revised.

    Collision problems at zone borders resolved.

    Creatures now avoid boulders.

    Stacking improved. The revisions will soon allow players to choose row and column count for stacking objects.

    Collision with dead bodies removed.

    Optimizations:

    Memory leaks detected and fixed.

    Time at login reduced by moving some loading functions.

    Animation system optimized for speed.

    Sound and Graphics:

    Interface glitches fixed.

    Footstep sounds revised.

    Some animations added and tweaked.

  3. #133
    Update November 11

    Quick update: We've fixed some issues with the launcher and will patch out a new launcher this weekend along with some bug fixes. Once this is ready I will email everyone with a link to the new installer and post it here.

    That's all for now.

  4. #134
    Update November 11

    I've patched out a small update.

    Bricks now stack correctly. Non stacking bricks may have to be deleted.

    Fixed chat color getting stuck.

    Fixed chat whisper prompt getting stuck on one name.

  5. #135
    Update November 12

    A new installer is ready!

    http://www.xsyon.com/install/Xsyon_I...r_20101112.zip

    This installs a new launcher with fixes for crashes that were happening while patching large files.

    If you have logged in this week, this install will overwrite the necessary files.

    If you haven't updated in a while, I recommend a full install.

  6. #136
    Update November 14

    A small update was patched out to deal with a few crash issues. There should be another small update tonight. I'll post more then.

  7. #137
    Update November 16

    A small update was patched out dealing with some sever optimizations and potential lag issues. We'll continue to look for crashes and lag situations while more features and fixes are coming soon...

  8. #138
    Update November 16

    The servers are down. They will be back up in 2 hours.

    Our host servers will be perfoming some maintenence tonight. Because of this the servers will be down from approximately 8:00PM to 10:00PM Pacific Standard Time.

    I will post when they are down and when they are back up.

  9. #139
    Update November 16

    The servers are back up with an update. Some of the fixes for lag we added in the past two days had caused many small problems with teleporting and corrupted saves. These should be fixed now and we will be checking all night.

  10. #140
    Update November 19

    The servers are back up with an update. The main goal of this update was to clear up bugs and crash issues that have been reported this week.

    This update required a full terrain and data wipe.

    In addition:

    - Bundle objects and logs no longer use permissions. These will be safe in tribe zones only.
    - Teleporting and loading have been revised.
    - The loading screens should now refresh better so that they don't go blank or appear to lock up while switching to other tasks.
    - Small common items such as screws, nails and coins will be found in greater quantities.
    - Boulders properly block terraforming.
    - You can now terraform over asphalt.
    - The radius for blocked terraforming has been reduced.
    - Problems with removing tribe members have been fixed.
    - Some items, collison boxes and recipes have been fixed.
    - Combat animations during sprint have been improved.
    - Terrain river edges are improved in some locations (this is still in progress).

    I forget the rest... it's been a long hectic last couple of days.

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