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  1. #361
    November 20 2011

    Hello Xsyon Citizens!

    A quick update for today. We're wrapping up the next public patch. We've changed some of what we're working on as a we decided to wrap up some tasks that have been in progress for a long time.

    The coming patch will have seed gathering, tree planting, improved shadows, further improved rainfall and snow gathering innards from creatures, increased creature stats and mutants. We've also finally wrapped up how some of our data is stored and transfered. This step will allow us to do more public testing. Without this, often we were stuck not being able to open the public test server as necessary files could affect the main build as well. With our recent changes this will no longer be a problem.

    Carts are still in progess but as there were many complications with collision and inventory functions, these won't be in until the changes listed above are patched out.

    At the moment it looks like this patch will take another few days. The goal is to get all of this in before Thanksgiving weekend.

    Our new launcher is also ready. We're moving to a new EU server with this launcher change, so once the new server is ready this week, the new launcher will be released.

    It's going to be a busy week!

    That's all for today!

  2. #362
    November 25 2011

    Hello Xsyon Citizens!

    A quick note for now: There will be no scheduled maintenance at the regular hour today. We will run maintenance with a big patch this weekend.

    That's all at the moment.

  3. #363
    November 25 2011

    Hello Xsyon Citizens!

    Our new launcher will be released today at 9:00 AM PST. I will post when the switch has been made. Links to the new launcher installation will be available in this thread and through the old launcher. I will post again when the switch has been made.

  4. #364
    November 25 2011

    Hello Xsyon Citizens!

    Our new launcher is now available here:
    http://www.xsyon.com/install/Xsyon_Installer_20111125.zip

    Enjoy!

  5. #365
    November 26 2011

    Hello Xsyon Citizens!

    We had a few problems with corrupted data files getting this patch out, but everything should be working now. If you have problems patching or after patching, please delete Anim.xsip and Interface.xsip and patch again.

    A big update has been patched out. There is a lot in this update. I'll try to keep it brief.

    Patch Notes:

    Interface
    - Cleaner base control panel.
    - Separate gauge panel that can be set to 4 directions.
    - New icons for basic controls.
    - New Xsyon logo in background.

    Character
    - Forestry skill for planting trees and gather resources from trees.
    - Resource skill for gathering basic resources.

    Environment
    - Optimized snow and rain.
    - Improved shadows.
    - Expansion lands have been fully patched out and are ready for deployment soon.

    Trees and Resources
    - You can now gather sap, needles, cones and seeds from nearby trees.
    - Seeds can be extracted from cones.
    - Seeds can be used to plant new trees. New trees can be planted anywhere in dirt, grass or forest.
    - Growing trees create forest floor surface in Spring.
    - Trees now have quality based on its parent tree or the player that planted the tree.
    - Harvested lumber has quality based on the tree itself and the player harvesting it.
    - Quality of ground resources now is dependent on your Resource skill.

    Creatures
    - Increased creature stats.
    - Creatures can be gutted.
    - Creatures are skinned to collect hides. Hides can be separated into leather and fur.
    - Creatures significantly increase hit points, attack and defense with age and times in combat.
    - Creatures become legendary after many victorious fights with players.
    - Mutants! Creatures that enter and return from the green mist can now become mutants. Mutants will also be created in 'toxic zones' within the new expansion lands that are coming soon. Mutants are more powerful than normal creatures and their parts provide better craft bonuses.
    - AI revisions.

    Optimizations
    - Optimized variable data to be stored on the Server only. This will enable us to patch more frequent public Test builds.

    Bug Fixes
    - Fixed placement of campfires on floors.
    - Fixed placement bug that caused server crashes.
    - Fixed issue with creature arrays on the client causing random errors.
    - Fixed looting permission issues. Players should be able to loot correctly from all containers now.

    Enjoy!

  6. #366
    November 26 2011

    Hello Xsyon Citizens!

    Sorry this patch date was so hectic. A mistake was made by one of our team that had never been done before. Files with Russian cyrillic names were accidentally added to some of the packed data files and this caused all sorts of problems when patched through the launcher.

    This has been sorted out and we worked all night on other crash issues that players have been reporting.

    We've updated the Test build. If you have frequent crashes on the Main Server, please log in to the Test Server for a while to see if you can crash with the same type of actions. If we can confirm that we've fixed the issues we will patch to the Main Server.

    If you still crash frequently on the Test Serrver, or if you can confirm that crashes are fixed, please report directly here:
    Bugs Email

    Thanks!

  7. #367
    November 28 2011

    Hello Xsyon Citizens!

    We did server maintenance early today to get out a small patch. This patch and a small patch done yesterday fix a few problems:

    - Fixed object placement bugs at zone boundaries.
    - Fixed bug with sorting stacked heads, hides and guts.
    - Fixed bug causing incorrect player positioning and client crashes.
    - Additional increment for moving objects. This allows better placement of Mason Corner Walls and other parts.
    - Fixed gauges not reappearing after turning the interface on / off with numlock.
    - Fixed a potential cause for client crashes in the interface code.
    - Fixed Forestry and Resource skill gain.
    - Reset Forestry and Resource skills due to fast gains to 25 if gained beyond this.
    - Temporarily turned off forest surface creation in Spring. It was causing some server lag and needs to be optimized.
    - Set up the Test Build with additional debug info. This may cause the game to run a little slower when connected to the Test Server, but it will help us gather more information on crashes.

    I am taking into account feedback on the new gauges panel and working on revising this today.

    Enjoy!

  8. #368
    November 28 2011 11:00 AM PST

    Hello Xsyon Citizens!

    A small client only patch is now available through the launcher. This patch includes:

    - Fixed crash problem due to too many resources at trees in rivers.
    - Fixed problems with characters loading and unloading at zone boundaries
    - Small optimizations to zone loading.

  9. #369
    November 29 2011

    Hello Xsyon Citizens!

    The server and client have been updated with a patch and the server is restarting, primarily to fix some critical issues since Saturday's big patch. This patch includes:

    - Gauges separated, colored, can be moved freely and set to save positions and orientation.
    - Increased maximum stack count on many resources.
    - Small optimizations to zone loading, server side.
    - Fixed problem not fully loading boulders and caves in some zones.
    - Fixed client bug causing freezes crossing zones while raining.
    - Fixed problem with stacking creature heads (the ability to stack heads was recently added. Old heads were not updated correctly).

    Enjoy!

  10. #370
    December 1 2011

    Hello Xsyon Citizens!

    Just a quick, important note: We are preparing another new installer and launcher, with some minor improvements. This installer will perform a full install of the game. Returning players with older launcher versions and some ongoing players are experiencing random errors due to files being corrupted because of problems in packed data files caused by older patcher versions.

    This launcher will be made available before the weekend, but after today's maintenance and patch (We have another patch going out today during the daily maintenance. This patch includes an improved chat panel

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