Thats great, and I think PVP does need an overhaul, but I'm thinking "What can we do right now to make this game more fun PVP-wise." You are acting like I am proposing we remove safezones. I am not. A carebear doesn't even need to drop into combat mode, they can just run away. If you don't drop into combat mode, you will never hit anyone. If you never hit anyone, you will never get PVP flagged. If you hate the combat system so much you do not wish to take part in it. Why would you ever take a swing at anyone when you can simply retreat to the safety of your totem? So whats your problem with fix 1?
We both agree pre-order weapons must be nerfed so I assume no issue with fix 2?
Death penalties only nerf outgoing combat damage. Not crafting or run speed. Again, why would you have an issue with fix 3 when you can just run to your totem?
Fix four is the only possible thing that can hurt you if you are a carebear.
So why could you not at least support fixes 1-3?
If nobody takes part in combat, we cannot give real feedback on what needs changing, and what are simply things that inexperienced players don't like because they don't know how to fight yet. I understand you don't want to fight. But I do. And right now it isn't that fun, especially give I can find no opponents. These fixes would give me more opponents and allow me to more properly test the system, without hurting people like you very badly.