I've been working on an MMO for awhile. Some of the many features:
*Realistic simulation of global economy, including partially randomized private capital parameters seeded by real-world data, global multinational banks and corporations, global supply and demand of commodities, state control of lending rates, and impact of natural disasters, economic panic, war, political turmoil, disease, and famine.
*Functional simulation of real-world ecosystem, from macroevolution right down to protein synthesis taking place inside simple organisms.
*Realistic simulation of tide and weather patterns modeled on over 1,000 terabytes of data from NOAA and the U.S. Naval Oceanographic Office.
*NPCs that learn to display emotions and fall in love.
*And much, much more.
All features are implemented and playable. The server is currently up and running at 127.0.0.1, and the ping is outstanding. Due to our advanced game engine technology, no game client is required or provided.
Pre-orders are available now for USD $59.99 cash, check, or money order. Sorry, no C.O.D.'s. All sales final.