Originally Posted by
Xsyon Features Page
Resources can be claimed by tribes.
Resources can be controlled and destroyed to reduce supply.
Character actions are tracked for Good and Evil and hidden stats such as Luck.
Weapon types versus armor types. [animals don't use weapons and armor; thus weapons and armor only go up against weapons and armor IN PVP]
Combat permissions in tribe zones based on tribal settings.
Combat will be revised during the Prelude and improved to match combat oriented games.
Player owned protected housing/storage.
[And last but not least:]
Religion.
[Planned inclusion of this last item obviously indicates we were intended to bitterly tear each other's faces off.]