Results 1 to 8 of 8

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Question The Server,Engine and You!!!

    With the talk of expansion totems, sieges, farms ...

    It got me to thinking, what are the limitations of the game in regards to people in one area? I've only been playing since Feb and haven't witnessed more than like 12 people in one spot.

    Was this tested in earlier beta?

    What are your experiences with groups and any impact on performance?

    @Dev Team, any insight?

    I know there was talk of possibly moving to a load balancing cluster at some point.

    But, what can the game handle now? (assuming we had the people playing)

    What sized conflicts have been envisioned by NG?


    Please no boneheads chiming in about not being able to currently get more than 3 people together...we are all painfully aware of the population woes.

  2. #2
    There was at least 20 people at one of the pvp events.

    Apache has ran around the lake in groups the last time we did that we started with 15 and went over to Fatboys camp which had about another 10 people there.

    So 25 is the max i have seen my self in game in one place at the same time.

    There was at least 20 people at one of the pvp events.

    Apache has ran around the lake in groups the last time we did that we started with 15 and went over to Fatboys camp which had about another 10 people there.

    So 25 is the max i have seen my self in game in one place at the same time.

  3. #3
    Did the 25 have much impact on performance?

  4. #4
    Quote Originally Posted by Hanover View Post
    Did the 25 have much impact on performance?
    Very little, the 10 bears they spawned seemed to cause 3x more lag than the players and the sync issues were no more noticable than a 1v1.

  5. #5
    I think that was mostly becase the bears didn't have a clue who they wanted to attack.

  6. #6
    Xsyon Citizen
    Join Date
    Feb 2011
    Location
    Intensity in ten cities
    Posts
    435
    http://www.xsyon.com/forum/showthrea...se-Force/page7

    When they held the "raccoon" PVP event, it took 3 hours for 3 people to make a half hour journey because of desyncing, crashing, and 20+ minute "loading entities" time after desyncing and crashing.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •