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  1. #1

    Not SO modest a proposal.

    Here's what I want as a short term fix to the issues:

    1 - edit the features list so it matches what is currently in-game and working.

    2 - no sub fees until most (80%) of the features promised for release are in-game and working.

  2. #2
    Xsyon Citizen Dade512's Avatar
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    Don't they need the sub fees to help support what they're doing, so they can move forward and get those features in the game over the period of Prelude?
    For me, I don't mind the monthly fee for a while. I knew when I joined that not all features were in and would be coming over the course of Prelude. More animals in game is something I'd like to see, and it sounds like that's going to be coming very soon. =)

  3. #3
    i agree on no sub fees yet. least give everyone 1 more month free game time. That way u can prepare more for ingame and make it worth every1's while to keep their sub.

  4. #4
    I'm going to include part of my PM that I just sent to one of the devs who had PMed me in regards to another thread.

    -----------------------------------------------------------------------------------------------------------------------------------

    As for my personal feedback on what NG should do my STRONG suggestion is to stop trying to, as we say, "have a bet each way".

    You can't claim for patience and understanding due to the fact that you are a small team of independant developers WHILE at the same time asking $15/month for a game which IS SERIOUS lacking many features.

    On the same hand however I also understand that you need income otherwise you will never get anything done.

    My suggestion is, that for the period of PRELUDE ONLY have a reduced fee of something in the order of $5~$8 / month.

    This would help offset some of the complaints (not all, afterall this is the internet) while still maintaining some income. Also it would help with player retention.

    MMORPG's live and die on the basis of 'critical mass' AND word of mouth. NG DESPERATELY needs to maintain as many players as it can while also trying to turn around the word of mouth.

    A reduce fee should result in a similar or increased income as you will have more players than if you stuck at the $15 price.

  5. #5
    The problem with a lower monthly fee is then you end up not being able to raise it back up to what you originally wanted. you can do a promotional campaign how ever when that expires you only end up with more people complaining about the price going back up.

  6. #6
    Xsyon Citizen Dade512's Avatar
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    Seriously, 15$/mo is not that big of a deal. Yes, you'd be paying for a game that's not got all the features yet. But we all KNEW (or should have) that all the features weren't in yet. And on top of that, how many people blow 15$ on drinks, food, a cd you listen to once, a book or whatever in one night, or even in 1hr?
    If 15$ is a deal breaker for you, or even 7-8$ if it were reduced, perhaps you have other monetary priorities that need to be coming first?
    I can only imagine that shit storm that would come when they tried to raise the sub back to 15$, if they were to reduce it. I think that would be a terrible idea in the long term.

  7. #7
    Quote Originally Posted by Azhul_NS View Post
    Here's what I want as a short term fix to the issues:

    1 - edit the features list so it matches what is currently in-game and working.

    2 - no sub fees until most (80%) of the features promised for release are in-game and working.
    I want them to buy me a beer and I still play da game.

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