Originally Posted by
Jadzia
1. The lack of knowledge of the current MMO market.
I've seen a lot of players who loves open world PvP. I have seen much more who hates it. But who likes such a mixed up system that Xsyon has ?
You can attack anyone but its very easy to flee from an attack, so its basically optional PvP. There is full loot but only for 30 seconds. The system clearly caters to the ones who don't like forced PvP, since its really easy to avoid it. But these players won't come to the game because they stopped reading at 'open PvP' and won't buy the game. The ones who likes forced PvP will come, but when they see the limitations they didn't expect from an open PvP game (since they stopped reading at 'open PvP' as well) they leave after 2 weeks, angry and frustrated. They get mad when their victim can escape easily and even if they managed to kill him they have only 30 seconds to loot him.
So I don't see what kind of playerbase the developers try to aim at. Make it clear and you will get more players.
2. The uncertain future of the game.
The devs said they want to evolve the game with the community. This sounds nice in theory but not se nice in real. How do you mean this ? Are you going to make a poll every time before implementing a feature ? Or are you going to listen to the opinion of the 20 active forum posters ?
The community hasn't got an opinion. Players have, and everyone has a different one lol. We can only agree in disagreeing.
You can't expect customers to put time, money and effort into a game when the future of the game is so vague. Jordi, its your game, you have to decide what you want it to be.
Announce it and the players who likes the features will come. But don't try to attract players without letting them know what they can expect in the future.