Originally Posted by
Yzandor
Nice, real nice ideas guys. At first, i didnt think i would get so much people in to it, but after reading it all, i could risk myself to some sort of conclusion:
1-We cant separate pve\pvp in different servers.
2-Lets keep it simple
So to those 2 points, i let down my idea of city guards and blablabla, and i go with this simple solution: You can have 2 totems: one for your safe spot and one for a safe storage totem.
Keep the safe spot as we have in prelude right now. Thats helping newcomers to get to know the game peacefully. BUT, this safe spot as its limits:
A- If you build walls of any kind in or around it, your safe spot is no good anymore.
and B-You are limited in any kind of crafting, you can craft to a certain limit (enough to have fun for many hours\days) but if you want to continue your progress you have to let go your safe spot totem.
Now that you are ready to go alone, you can use your safe storage totem (with a very short radius) and put all your important stuff there. (THIS TOTEM DOES NOT PROTECT YOU) Once you find a tribe to join, you bring your safe storage totem and your items inside the walls of the tribe.
I think whats important to pve guys, its to loose items more then being killed, so by having a safe storage totem, maybe the radius of a tent, we found a solution.
Nobody high level or impact player on the game could hide behind or craft peacefully in a safe spot.
A penalty to "evil" players would be to loose their safe storage totem.
And thats it, easy, not complicated pve happy, pvp happy. Could be a safe storage tent more than a safe storage totem.
now im awaiting your opinions...
later
Yz