Who is bringing the cranberry for tomorrows thanksgiving?
Who is bringing the cranberry for tomorrows thanksgiving?
I've noticed that the maintenance sometimes only takes half an hour recently.
I would imagine this is very cool for the people who would like to play during that time.
I understood the Wednesday thing as a courtesy to customers, letting them know that Wednesdays might, MIGHT, be longer than other maintenance days, thereby allowing people to plan accordingly. I think it was named "patch day" around the same time maintenance was staggered to accommodate an international userbase.
I think denoting a day when maintenance might take longer was in the same spirit of accommodation. That would perhaps be the point to remember rather than getting too upset about nomenclature.
Xsyon Citizen
I'm more than a little amused that people are expecting this small group of developers to knock out enough work to drop a patch every Wednesday. Developer Teams with hundreds of employees often go months without a patch...why is it different here? (other than people are understandably a bit impatient at the moment)
*Nothing* wrong with asking about a patch on Wednesday, but no need to get so worked up over it (imho).
Which game are you talking about goes months without patches? Just wondering.
I look at games like Rift who patched like up to 20 times in one day!!!
When something needed to be fixed they would patch it then, not wait months. I think the games you might be talking about are games that have been out for a while and dont need these major updates to keep it fun.
Name some games where they had 100s and didnt patch in the first few months. Thanks.
It's impossible for an opinion to be wrong or right. Come on now it's not even logical to say that.
Maybe it's wrong in comparison to your opinion. But your opinion is probably wrong in comparison to mine. If you have ever coded before you know a handful of devs can't make major changes once per week.
Why do people continue to be so naive? It's the same thing if Blizzard was to release WoW in development stage...people would be QQing all over the place for updates.
But in Xsyon, that is part of the plan. The community feedback helps development quality and every game ends up with more quality if the devs listen to the feedback.
Think of it this way. He hasn't even done advertising for the game. Reputation isn't ruined because the game doesn't have a reputation yet. Maybe a tiny word of mouth reputation that doesn't matter once advertising starts.
You'd be a fool to think that if the close to 7 billion people on this earth ALL knew that Xsyon EXISTED, there wouldn't be 100s of thousands lining up to play the game EVEN RIGHT NOW WITH VERY LITTLE TO DO.
That's how good the game is. Many people who have been dying for a game like this just don't know about it..yet. They are trying to add some longetivity to the game before advertising though...so people don't just start playing and then quit when they realize it's just a crafter/building sim with meaningless FFA loot (ATM its meaningless)