safe place for you AND your belongings
safe place only for your belongings
no safe place, keep it a full sandbox
Sandbox games are "limited" because many players can't handle an "unlimited" sandbox. It takes VERY FEW players to ruin the game for EVERYONE. These players are a virus/disease that jumps from host to host. It's the same as saying if one person exploits and people find out, more people will exploit to be on par with them until everyone needs to exploit to have a chance or leave because they'd rather not. When one exploit is fixed, another exploit turns up... When one of these viruses are suppressed...another one shows up.
I'm for structures being as safe as it gets with the following caveats.
1. Structures that provide safety should be relatively easy to maintain/repair.
2. Structures that provide safety should be considerably more difficult to destroy/breach.
3. Well built structures should be long lasting. Allowing players to do something other than worry about their walls being breached every 5 min.
i want hardcore PVP
Like i said before, open PVP everywhere, full loot, and have offline defense system for tribe land.
And have wait timers when the attacker is on the tribe territory.
For example:
Player <A> moves to tribe <Z> to attack players of tribe <Z>.
Player <A> needs to wait 3 minutes before he/she can attack players <Z> on tribe territory <Z>. Thats will give some time and protection for players <Z> to defend them selfs.
I like people being able to opt in or out of PVP, that said it raises questions if suppliers are all non-pvp and then the actual warring tribes are pvp. Also will there be some benefit to pvp? Also can't tribes just shut off PvP when they start to lose? Lots of issues.
After playing haven and hearth anyone can see why full, lawless, open PvP does not work and is not enjoyable.
This
I see advantages with giving certain bonuses for participating in PvP, but not making it required. Encouraging people to participate rather than forcing them to always seems to be the most pragmatic way to run PVP.
open pvp , full loot, if you don't want a dead game.
Yeah, cause nothing will keep me logging in to the game than coming back from a day of doing rl stuff only to find my walls destroyed, my totem down, and some giggling idiots ransacking my baskets, pausing only long enough to kill me and type, "LOL L2P noob!!!!!!!" before going back to destroying everything it took me months to build.