How many people have quit because they were killed in PVP? Should we remove PVP too?
How many people have quit because there is safe areas? Should we remove safe areas?
So someone got upset.
That person didnt even play the game it was because of people like you that are "OMG we cant have people cutting all the trees" that lead him to not buy the game. If he would have logged in and saw that there was tons of junk piles there wouldnt be a problem.
Trees we all know is a problem, they are working on respawning them all AND making them regrow. Dont blame me for skilling up my skills. ALL those resources are still in game. I didnt delete the trees, I chopped them.
Stop crying on the forums and causing people to quit. Let them log in first before they quit because of a safe zones, broken combat, boring crafting, and a game with a major lacking econ first. Oh wait those are the things Im trying to get working correctly. Right? See Im putting ideas on the forums to fix the real issues, not whine about someone cutting a tree to close to my totem.
I believe things like this also need to be fixed.
http://www.youtube.com/watch?v=nBiKD-ibeuE
Clearly those buildings shouldnt be that easy for someone to take down. It should be hard to take down, it shouldnt take 5 seconds to kill someones work they put in hours and hours of work into.
These issues need to be addressed and fixed before players start getting into the game en mass.
Paving over junk piles and cutting trees is NOT the problem, its other issues that are causing people to be upset. If trees were able to be planted, and regrow. No one would care as much if someone cut a few trees down.
Also if trees took longer to cut, like instead of 5s it was like 2 mins. Then it wouldnt be as big of a problem either.
But you dont fix the system with magical safe zones.
[Edit]
I just found this little gem of info from the features page.
Im not 100% sure what that means, but Im guessing it has to do more with players doing it and less with the devs doing it.Resources can be controlled and destroyed to reduce supply.