Originally Posted by
Mactavendish
I understood when I started playing that limiting resources was a ligit method in this game. I have no problem there.
But perhaps I was to obtuse for you to get my point, so let me be very plain...
Things are NOT balanced now and need to be looking into by the developers or they will lose paying players.
Trees taking an hour to cut, regardless of what exp you get, will also make players leave. This is not really a solution for the long run.
They have already introduced the dura/quality aspect of crafted items, so to me the true solution is to allow folks to plant trees in farms, make them grow fast as long as you water and feed them, and who care how long it takes to cut down since it's all about your skill and not simply about how many you can cut. Once we can grow our own, make the trees in the wilds non-resources. No more clear cutting, no more deforestation, no more gripes.
When you allow freedom to get vast quantities of resources based upon how much effort YOU are putting in to the process, folks will find entertainment from it. Just slowing the player down is NOT the solution.