One of the first things I asked my friend who told me about this game was how the skills worked. That's part of what drew me in.

I had always felt the skill mechanics of the original SWG were great, but still somewhat constricting. I wanted more freedom to make the character I wanted to make.

I like what they have in store. Is it open to exploit? Well, yeah, I guess... but the mentality that leads to the exploit will probably always find a way to game the system as I presume that's the part they actually enjoy, rather than just playing the game. *shrug* To each his/her own.

Would love to see the greatest amount of freedom on this one, whether it's hard cap or soft cap... just malleable and personalized, and ultimately revisable as your character ages and interests change.