Quote Originally Posted by GuideRaguel View Post
Greetings Community,

The Development team is working on Agriculture and revamping of the Combat as we type, decay was the first feature in development that was ready to be released for the public.
We do have a lot to balance and change with the decay system, but the decay system is laying the ground works for later features, which needed to be released before they get implemented.

The issue you are raising with the grinding of the skills (progress bar), is getting changed in the near future. Jooky has said that he would like to revamp the crafting to make it a bit more fun.

The issue you are having with animals in your zones is not a case of the game simply not spawning enough or breeding fast enough, not at all.
The issue that you are facing here, is that players are not controlling there local resources, which in this case is animals.
Animals are resources and if you use up all the animal resources in the area then you are going to have to travel to different zones in order to stock up.
The idea with the Animals is that the player base is to maintain them, they will breed and start to re-populate the zones but you have to give them time.
Go for a walk travel the world a little and kill animals in different zones, try not to kill too many, find and kill a few animals in the 8 neighbouring zones around you.

Please, lets not let this thread derail any further.

Thank you.
I do appreciate the update here as well as on IRC earlier Raguel and I have seen progress by the team since I've been here (not long). I'm hoping that they are able to maintain that progress in the coming weeks (I read somewhere that the new launcher/system/*something* was done to promote quicker work and quicker updates). I, like everyone else I think - except a few folks - want to see the game succeed...we're just not very patient (some much more so than others), especially when paying for it.

I'm looking forward to agriculture changes and the combat revamp. I'm crossing my fingers and hoping for some changes that desperately need to be address (better forms of travel, a new crafting system that is more than "click 30,000 times while trying not to fall asleep at the keyboard watching a bar", and more tools for the sandbox) and I hope they're coming sooner rather than later.

Thanks again for the update....and I do agree that this patch was great...I've been trading and interacting with what's there of the population much more in the past few days.

*Edit* Moved the bulk of my edit to the suggestions area