It looks like there's also a limit on maximum durability for the different types of armour.
Grass: Low
Cloth: Moderate Low
Leather: Moderate High
Bones: Very High
These limits can be upped one step with the tools giving a bonus to durability.
It looks like there's also a limit on maximum durability for the different types of armour.
Grass: Low
Cloth: Moderate Low
Leather: Moderate High
Bones: Very High
These limits can be upped one step with the tools giving a bonus to durability.
It's useless to make test combat now till new combat system is ready
Nice testing results Plague. Besides bone being the most heavy and most protective, it also looks the coolest in my opinion
I wouldn't call it useless, because it still gives feedback that can be used while they are in the process of developing new combat.
My take on equipment: Every piece of equipment should be useful in game even if you are a maxed out character fighting other maxed out characters and high level mobs. All equipment should have positives and negatives to promote players having to make a choice of what to use, but the negatives should never be so bad that players wouldn't want to use them at all. Since balance is so difficult to achieve, the developers should pay attention to the community and rebalance as needed.
If you play Eve, you will start in a frigate class ship. Frigate class ships have low hit points and low damage; however, they are fast (which makes them hard to hit by larger, more powerful, ships) and they are still good at fulfilling support roles or for taking out the enemies "support" ships if fitted to deal damage. So while you start with one, you can still use a frigate and be useful in a mixed group.
Tl;dr: Even starter equipment should have some usefullness at "end-game" but higher tier equipment should also be useful despite the costs.
Plague what level is your character?
Someone should test this kind of stuff on a high level character and fresh character...to see if leveling up actually increases hit points or not.
30 hits with a pre order axe? I found that damn hard to believe i get 3 or 4 shotted by a pre order axe
you must have a lot of health
I hope the devs create a spreadsheet that clearly lays out the different level ranges and different types of armors in those ranges. Each item should have their own pros and cons that that compare to the others in: weight, protection, comfort, etc.
Maybe true but it is good to see members giving information, sharing and helping eachother... plus honestly we do not know when your new combat system will be ready. Additionally I appreciate the information for the NOW while it is applicable to my current player experience.
thank you much plague.