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  1. #1

    So this guy survives in the wasteland....

    Thats about the end of it.

    Why has it been a couple months since release and there is still nothing to really do? I get that survival is the key ingredient in this open world, but it is a given you will survive. I ran out of things to really do after I built my house the first time. The second time was just for nostalgic value.

    I know this topic has been broached a million times before, but im entitled to my rant if everyone else was too.

    unhappy.

  2. #2
    What are you looking for out of a sandbox MMO? Just wondering.

  3. #3

    A different kind of game

    I think this type of game caters to a different type of clientele than most games. Much of what attracts people like me to sandbox games like this is a more casual play style with a strong community involvement. I played Irth for a couple years (much like this game) and although it did have some quests, they were limited to mostly newer players. There was pvp and guild rivalry but it was more about building your guild village which required a lot of cooperation between players.
    One of the things that attracts me to games like this is not knowing where the game will go. I look forward to the new upcoming content and I hope as time goes by they will continue to add more new content. I also really enjoy the ability to be creative in ways that other games (cookie cutters) do not allow. One of my goals is to create a unique and original looking tribe village (and a defensible stronghold).
    So I spend a lot of time working on that and finding ways to be a bit different
    Obviously this type of game is not for everyone, but then neither is WOW (cringes).

  4. #4
    ^^^ what he said.Maybe in a year from now and your new to the game thre will be loads to do but the game was just born and needs time to grow.Even still the game wont be for everyone the reason I like it is you can never really stop building on your toon and improving your home.Thats what i like but I know thats just not enough for every one.

  5. #5
    Still too many resources.... stuff has no value really.

  6. #6
    Quote Originally Posted by Koll View Post
    Still too many resources.... stuff has no value really.
    I totally agreed.

  7. #7
    Quote Originally Posted by Koll View Post
    Still too many resources.... stuff has no value really.
    As far as I understood (rightly or wrongly) is that "prelude" is the initial stages to gathering and building therefore eventually using up the resourses in the area after the apocalypse. So thats why there are alot of resourses at the moment.

    Disagree that you are forced to put your totem directly on a junk pile, i travel most of my time to junk away from my camp meeting good and not so good folk on the way.
    This suits the way im playing the game but wont suit others.
    This game can be played anyway you like, so if u find yourself getting bored or run out of things to do is that the fault of the game or is it the way the individual has chosen to play it? (or both hehe?)

    LOL Vandal we must hav been typing at same time.

    Just had another thought - do u actually have to place a totem at all, you could play as a roaming traveller taking what u need with u moving around all the time placing and removing your totem occasionally if you really wanted?

  8. #8
    Xsyon Citizen VeryWiiTee's Avatar
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    Quote Originally Posted by Koll View Post
    Still too many resources.... stuff has no value really.
    People wanted more resources. They get more resources. People then want less resources.
    It really is fun watching .

    We do the same, just with sand.. The killing method :P.

  9. #9
    Quote Originally Posted by MrDDT View Post
    What are you looking for out of a sandbox MMO? Just wondering.
    Metagame.

    The area is too big, too empty. There needs to be something like the mines/quarry in RV to add significance to geography. Right now anyone can settle anywhere and make all the same stuff so there's no natural push towards player conflict.

  10. #10
    The fix isn't to change the resources we have now, the fix is to add much better and rare resources that could make...

    Can't wait to see what they do in this department.

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