Originally Posted by
thurgond
There are plenty of animal AI problems mentioned here that might take a while to fix, but there are two easy fixes that would help in the short term.
Currently animals are only reset occasionally, mostly on patch days. The long time between patches means that animals are reset only once or twice a month. Animals should be reset every patch day, even if there is no patch.
In the last change of animal AI some critters were set to not wander. If one of these critters is not killed soon after a reset, it will breed until there are too many critters there to kill. Instead of wanderers spawning wanderers and fixed spawning fixed, they should spawn the opposite type--wanderer spawns fixed and fixed spawns wanderer.
Fixing the "every critter isn't agro to every other" AI so we won't end up with nothing but bears after a few days should be a priority, but the above two fixes should be easy to implement quickly.
Ravelli