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  1. #1
    Is the economic system still going to be left up to the players? Or do you have any plans for a real economic system for the game?

  2. #2
    Can you explain the scheme limits, Are they all trade skills recipes combined limit, or just each trade has it own lock? Also what is the limit for schemes we can have? and how do you plan to add it? ( i know for architecture @ lvl 100 you should be able to 100 recipes, considering the sheer amount of updates you plan to do to arch soon) what is your opnion of learning 1 recipes per level and leting the level limit how many you can learn? When will we see a upgrade totem/remove totem button added for tribes? Do you have any screenshots of the new zones that you are about to open up? Also is the scenary different? Ie, is their old ruins lefts like cars, buildings etc? (i sure hope so) :-) And 1 final question, will we have the ability to make other types of roads?

  3. #3
    are you going to make a map and make exploration of the xsyon world better or should i just keep paying you for nothing?

  4. #4
    Are there any further plans for the Masonary skill past the 6 availible recipies? If so, could you elaborate?

    (Unrelated) what engine is this game based on OR what programming language is the team using for the game? For that matter - what other programs are being used in the developement of the game?

  5. #5
    How hard is it to keep up with all of our crazy questions and requests ?

  6. #6
    would it be possible for us to be able to make are own custom armors/weapons/buildings and turn them into recipes which can be traded ingame? Say i make a cabin and select the peices needed on the menu and name it cabin and make the recipe and then trade it with other players? Also would it be possible to make signs we can place on the buildings we make and put a name on the sign ( 10 letters or less)?

  7. #7
    -Im level 100 Architecture, have only 37 recipes total.

    -I was at 60 pefore the patch and so I have more than 2 projects from each of the 7 sets (Scrapper, Scavenger, Bamati, Gadu, Banyana, Pioneer, Masons) as when the new items were added, projects I already knew were renamed and some were filed into each set.

    - I do not have any 1 set anywhere close to complete. I do not have any fortress projects.

    - I only gained recipes at skill-level-ups, but not at every level up. Ive had up to 8 consectutive skill-level-ups withought gaining a recipe.

    Was this how architecture was intended to work?

  8. #8
    I saw a post that said the disconnect issue had been fixed. I get disconnected every time I go down to the river to drink water. Is this supposed to be fixed now?


    GuideRaguel Answered:
    I will answer as this does not require a Dev answer. It is not fixed on the live server as of yet. It is fixed on the Test server and we are still finalising it, but it should be out fairly soon.

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