Currently leveling up crafts mean that you will make a huge amount of items that you will never have room or use for. What are your thoughts on the massive amount of crafted items that will just be discarded that everyone has to make to level up their crafts? Will you eventually impliment a mechanic that makes these items more than just trash?

What are your thoughts on making the menial gahthering and crafting less clicky and less attention demanding?

Thurgond on the forums posted an idea about dynamic resource- and creature spawning. I find that something like this would add some much needed substance to the game, what are your thoughts on this idea?