1. Expansion totems, siege mechanics, and more reasons to PvP.
2. Ranged combat, healing, and expanded combat abilities in general.
3. Revenants and other mobs that will attack tribes and homesteads which give reasons to have walls and add to the survival aspect of the game.
4. Small fixes to crafting interface to reduce mouse clicks.
5. Fast Switching of weapons and tools
basically what derek said but w/ fast switching of weapons