![Quote](images/misc/quote_icon.png)
Originally Posted by
prokop15
Limited local resources that are controlled through PvP.
Risk vs Reward, where the risk is PvP. People buy big expensive mission and mining fits, but the only time they are lost is in PVP.
The vast majority of the items and resources are being expended in PvP. The demand for items is due to PvP. The supply for items is controlled by PvP. EVE IS ABOUT PVP.
Oh, so Hodo was lying when he said it took him ~1 hour to travel between his totem and IS' or the Merc's? You can travel from corner to corner in 15 minutes... are you carrying a full cart?
Oh and that reminds me of another issue I saw playing last week -- extreme imbalance of stats. Dang came and visited me by my totem one day, and if it was any game other than Xsyon, I would have reported him for speed hacking. But I know that this is Xsyon, where the character creation and stat system is THAT bad. Remember when Jordi spent months reassuring everyone how people would be generally able to avoid ganks? 99% of the characters in game would have no chance escaping Dang.
Now, you may think the previous paragraph is off-topic, but it's not. Who do you balance carts for? The players with top speed, middle speed, or bottom speed? Top encumbrance, middle encumbrance, or bottom encumbrance? It apparently takes you 15 minutes to cross from one corner of the map to another, yet it takes Hodo around an hour to move a shorter distance, between two tribe totems. How long do you think it takes for the characters built for skills that dont include agility and strength, a few hours? and with a cart? ROFL.