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  1. #1
    Quote Originally Posted by lordadamar View Post
    If they are dead tribe associated they should be leashed to the Dead Tribes borders unless attacked plain and simple...
    I agree with this, would solve a lot of "new players" problems.

  2. #2
    Please keep this thread to detailed Feedback only.
    No discussions are required.

    The previous posts that were discussions have been moved here... http://www.xsyon.com/forum/showthrea...6481#post96481

    Thank you.

  3. #3
    Revs hit me for 6 - 8 per attack. Squirrels, cats and dogs hit me for 8 - 11 per attack and it seems like they hit quicker.

    I hit revs into the high 13's per attack and cap out at 11.09 per attack for cats.

    Is this working as intended?

  4. #4
    Quote Originally Posted by Crokus View Post
    Revs hit me for 6 - 8 per attack. Squirrels, cats and dogs hit me for 8 - 11 per attack and it seems like they hit quicker.

    I hit revs into the high 13's per attack and cap out at 11.09 per attack for cats.

    Is this working as intended?

    Zombies range greatly in str.
    They are unarmed, naked and you getting hit for 6 to 8, and hitting them for 13's

    Wait until a Zombie has a weapon hitting you for 40 damage, and you hit for 2 damage and they have 220HP.

  5. #5
    So very new to this game but just noticing little things that seem odd. Rabbits, squirrels, and even hamsters are aggressive all the time, im sure this has been brought up before but when i see a rabbit the first thing i dont think of is to run, deer, racoons and bears yes. is this supposed to be this way and is there any plans to change the parts that just dont make sense in a game that is doing a great job of realism? ... an edit to this post as i read more in this discussion .... so i am wondering if it maybe that they start neutral someone attacks them could they then stay aggressive for the next victim to walk past?

  6. #6
    Xsyon Citizen joexxxz's Avatar
    Join Date
    May 2010
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    USA/CALIFORNIA
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    Plus i think the hamsters are to strong. they got like 80 HP, more than I do

  7. #7
    Quote Originally Posted by joexxxz View Post
    Plus i think the hamsters are to strong. they got like 80 HP, more than I do
    LOL, must be the green mist We saw a ragdoll with 130hp!

  8. #8
    Xsyon Citizen
    Join Date
    Feb 2011
    Location
    Netherlands
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    17
    When the totem is gone, when will the revenants go away?
    I put a totem on a old camp and still revenants are there, all of them.
    Thought they will move on if somebody placed a totem on a deserted camp?

    I heard some say that you must kill them first and then they will not come back....nice for new players who want to get a good place.

  9. #9
    Quote Originally Posted by wamfab View Post
    When the totem is gone, when will the revenants go away?
    I put a totem on a old camp and still revenants are there, all of them.
    Thought they will move on if somebody placed a totem on a deserted camp?

    I heard some say that you must kill them first and then they will not come back....nice for new players who want to get a good place.
    After the totem decays and a new totem is set the Revenants are suppose to move on. We did this last night. We cleared the Revenants but I won't know until after work tonight if they are actually gone. I will post results then or if I find out before tonight.

    To the OP:

    I went out last night to help clear some Revenants and to attempt to clear some animals as well that have been menacing this guy. What I found was the Revenants are fairly easy because you can run out of their range if you get in trouble. The problems I encountered was the packs of feral cats and some other small creatures. The creatures and especially the cats in this particular area have taken over. (which is actually fun and would be realistic IF these creatures had no natural predators) That is where I see the problem, these cats would be coyote food in real life. I was attacked by 168 hp cats which would be fine except there was 8 or 10 at a time from mid 50s hps to 160s.

    On top of these there was some very large bears 300+ hps and the largest being 450hps, a couple Coyotes in the low 200s to 300s, several Deer some in the 300hps range, a couple giant racoons and I was attacked by two large Labs. All of these a stones throw distance from each other along with the Revenants around his tribe LOL. Now as fun as this was it's a bit unrealistic. I have no idea what the fix is other than we are going out Saturday as a hunting party to try and thin these down a bit since if there were more people this would likely not be a problem but just saying.

    Another problem and a possible bug was the Pine Martins. I was attacked by two Pine Martins while fighting Revenants. Both of these Pine Martins had clear or empty health bars. This could have been a graphics bug on my end but the real problem was when I couldn't determine their health I decided to sprint away. I still had about 75% energy and ran for a very long time but the Pine Martin stayed on me the entire way and never let up. This is the first creatures I have not been able to outpace.

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