We need a balance of creatures in this game like we used to have. We still have 90 hp hamsters which is ludicrous, especially when 8 of them attack you. Where are the 110 hp bears? I would like to see little easy creatures in the new player areas, but also in our area. I don't like having the map divided into all these zones at all. I would like to go hunting and be able to kill little animals, and medium animals, and still have to watch out for the large animals or mutants that you need a group for. It was way more fun when you didn't really know what to expect, but there were plenty of manageable animals you could take on hunting solo.
I think the animals still have way too much reach. They shouldn't be able to hit me from 3 meters or more away. They also seem to still be doing damage multiple times with each hit.
I just want a nice balance. It used to be almost perfect, as far as the hp distribution and the reach and the damage. I could find creatures of all sizes. It made it fun to go hunting. There were mutants and 25hp squirrels and 80hp deer so everyone could have fun. I don't want to have to gather a group to go hunting, but if I have a group, I want to be able to find a challenge. I don't want to know what zones those creatures are in, or might be in. That is why it is called hunting...
Small creatures should never get over 50 hp, and have plenty of 20-30 hp little guys for new players to practice on. A 200 hp cat is just insane. Even a big kitty should be easy to take. Lets get some balance back and stop listening only to the players that whine the loudest.
Just my opinion. Thanks for listening.