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Thread: Trial server?

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  1. #1
    Xsyon Citizen
    Join Date
    Jan 2011
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    amish paradise PA
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    506

    Trial server?

    It's more like poblic test server.
    Why not just make a pve server instead? you'll have more people that way.

  2. #2
    I wouldn't mind seeing a pve server as they seem to be more popular than full on pvp. Hopefully they have plans down the road of doing a pve server as they seem to generate more income.

  3. #3
    Xsyon Citizen
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    netherlands
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    PVE server ??, may i ask why as on the live server PVP is minimal.
    And what would it add as there are no missions to do, only hunting.
    And for the hunting most of the game is too hard for newbie or even experienced players.
    In my opinion they made an good solution with the trial server only i would change the reset period.
    Make it longer like 2 or 3 weeks, first get poeple hooked for 2 weeks and then reset , more shure they join up.
    RR tribe already as gained a few members through the trial server

  4. #4
    Xsyon Citizen
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    @Dzarren.
    There are tons of things to do in pve, like construct, dig, craft, scavange, hunt, etc.etc.etc.
    If the server was pve, without full loot then people would join.
    PvP = warfare, a lot of people don't like to be forced in to pvp, if pvp was optional? that is the different story.
    Warfare is not pve content.
    As for "trial server" even if you have 1 month before reset, still there is no point playing on "trial server".
    Plus, limited skills and no projectile weapons.

    Current server is pvp enabled, that alone is THE problem.
    Last edited by znaiika; 10-29-2012 at 06:48 AM.

  5. #5
    Quote Originally Posted by znaiika View Post

    Current server is pvp enabled, that alone is THE problem.
    Xsyon is an open pvp sandbox game. The fact that it is pvp enabled may be YOUR problem, but it isnt THE problem.

    I don't particularly like endless pvp (cos I suck) so I tend to try and avoid it in the game when I can, and as there are safe zones (tribal areas) and a large map it's pretty easy to do. What I like about Xsyon is the element of danger that other players can represent, and by having open pvp it keeps me looking over my shoulder for more than just ninja bears and makes me consider my choices when wandering around with a bag full of loot. It would also add an additional element of risk to trading and so on when that time comes.

    PVE might make the game easier for some people, but removing it would change the game for the worst IMO. You can't simply code the kind of interaction and possibilities that pvp encounters offer - no matter how smart your AI is or how well scripted your encounters. I don't care what anyone says, Xsyon is appealing to me because of the impact I can have on the world - and the impact I could possibly have on other players should I chose to. If this was a real post apocalyptic scenario, people would kill you and take your stuff to survive.

    And you want to take that away? What next? Dance parties? Love ins? Pixie garden unicorn appreciation days?

    Just be thankful that tribal areas are PVE enabled. Personally, I reckon a good wall and well fortified structures should be the only thing between you and other players. And that's from someone who can't hit a hamster to save himself.

    EDIT : THE problem, as far as I can tell is a lack of advertising in recent months and a purchase / subscription model that has until now forced people to pay for the unknown. Probably need to give the trial a few more weeks before we know how successful it has been. All I know is, I've seen new people around and in global, and that's great to see.
    Last edited by Morphinehit; 10-29-2012 at 08:39 PM. Reason: cos

  6. #6
    I have to agree. The premise that there is and could be pvp on main keeps some people away even though pvp is not seen really. A two server option IMO bring in more revenue, the game is updated the same for both but one is strictly no pvp. No separate development other than removing that pvp aspect or just disabiling it.

  7. #7
    Two servers with even fewer players? That's how I see what some of you are suggesting. If it's just craft, building and terraformong you want to do, go ahead; tribe areas are safe areas.
    As Dzarren pointed out, there isn't a lot pvp going on really. I think some are making a bigger deal out of it than it is.

  8. #8
    I'm thinking more along the lines of looking at this during or after kickstarter. I don't think it is needed right now but if it's a option for the future, people would hang around for a pve only server.

  9. #9
    Quote Originally Posted by zookeeper View Post
    I'm thinking more along the lines of looking at this during or after kickstarter. I don't think it is needed right now but if it's a option for the future, people would hang around for a pve only server.

    I think you also have this option as pushing people away from the game when you make a "pve only" server. People play also for the chance/choice at PVP.

    PVP in Xsyon is almost always a choice. There is so little PVP in Xsyon you dont really even know its FFA PVP unless someone tells you.

    Splitting servers on such a small niche game is pretty bad idea. Maybe if you had 5000+ people online at once you could start thinking of splitting the servers, but I dont see that happening in the next few years.

    Also I expect by the time there is that many people, things will have changed more that PVE/PVP servers isnt going to be needed as there will likely be areas for PVPers to play and areas for PVEers to play.


    To the OP. PVP is optional. You are 100% safe from PVP in your tribe area. You are also safe in Founders Isle. Most of Xsyon is played in PVP safe areas. So not sure why you believe its forced on people.

  10. #10
    Xsyon Citizen
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    amish paradise PA
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    @severin.
    What about hunting, fishing, scavanging, exploring?

    @DDT.
    If you have one server, which is based on pve, and have an option to turn your self to pvp-on, that whould be a different story, but pvp enabled 24/7 is a bad choice to lure people to play.
    So far population drops since I left, so, why so called "pvpers" don't want to suport this game and don't want pveers to take over?.
    +++ to "the repopulation".
    Last edited by znaiika; 10-29-2012 at 04:08 PM.

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