I like the direction the game is going, a free trial and cheaper is definitely the direction to go here.
As for the kick starter, it had a lot going for it. The video was damn well done, and you have the huge benefit of having a demo out to the public.
However, 250k is a huge goal for a game with a very small community. Indie games such as this rarely get over 100k without big names behind it.
What I would do is to make a second video, detailing what is already in the game, then push the free trial. That's this kick starters greatest strength is the free trail. It shows you are capable of fulfilling promises, and people will see the potential.
i have backed the project quite heavily but i also have a similar feeling. Not sure they can meet that target looking at similiar games that have had recent kickstarters. Maybe Jordi only wanted to do kickstarter if it meant they got a significant funding boost but who knows. Anyway, i wish them luck
Xsyon has never used kickstarter until now, if there is any confusion.
~Guidehael
I'm well aware of that, I'm just making a statement that kickstarter has never been used by Notorious games to fund Xsyon in case anyone takes from this topic it has been.
~Guidehael
Kickstart, no Kickstart, personal reasons, tax reasons, whatever. We were told that development on the actual game itself would restart this week. We were told 2 to 3 weeks, and it has been 3 weeks. My support for this game will be conditional on whether this "promise" is kept and we actually see something being done to improve the game in a "visible to the players" way. I've been waiting for months, given excuse after excuse for why the game has not seen any progress on this development round.
Show me something tangible and I may even throw in some Kickstarter funds. Give me another excuse, and I may well just bail on the whole project once and for all.
Last edited by Drevar; 11-26-2012 at 06:08 AM. Reason: fix typos