While trying to find a good place to set up camp I always end up seeing a seam in the water where it almost seems like the polygons normals have flipped between a LOD layers
Has anyone else run into this problem?
(was going to upload my dxdiag but apparently it exceeds the .txt size limit)
It's good to know I'm not the only one. Has anyone had any success finding any settings to remedy this or know if there has been anything said about fixing this issue?