Originally Posted by
PoundCake42
The presence of those crafting mechanics is neat (though I cast huge doubt on how polished they will be and whether they actually live up to his words), but they will ultimately be worthless since there is no need for their output.
Who cares if you can make a million different kinds of recipes when the game doesn't call for it? There's no evolving PvP game that would drive people to experiment with consumables. There's no need for min-maxing when you're just slapping dumb AI.
I'm curious to see what this patch look like in something other than text.