The system of using a rock to regen your HP but the animal can't get to you and doesnt regen is not a good system. With this tactic no animal in the game would be hard at all to kill (like now) and if that is the case why not just have them die in 1 hit?
I can understand using a rock/tree/wall/fence etc to get safe, but the animal should be able to heal up and run away also. If someone chooses this tactic it should be in defense not as a way to rest up to kill it while it can't heal up.
Last edited by GuideForcas; 02-06-2015 at 04:57 PM.