The revival panel lists Infirmaries within 1000 meters. I think it's a decent distance as I don't want this feature to be used as a teleporter, but rather for players to revive close to where they are. I'm open to feedback on this though.

To Drevar: I like those ideas. What I was thinking is having minimum costs to reduce death penalties (so you could revive for cheap and get the penalties or pay more to remove them). I'll open the discussion more on this in a separate thread regarding death penalties.

Thanks for the feedback!