I started playing Xsyon when there was only one server. When the servers split I went to PvE and played there for quite a long time. I went to PvE because I was tired of the griefers and harassers that were running rampant on the single server. The people in PvE by and large shared my feelings about PvP and were very happy there.
Two months or so ago, the PvE server was down and I decided to go to PvP and work on my much neglected characters there. What I found was that the griefers were gone and the PvP crowd was comprised of dedicated and mature individuals who made playing in the server a real delight. So.... I stayed. In the meantime I have seen the PvP population grow into a small community that is wonderful to play with. I'm actually selling stuff on my trading post, and miracle of miracles, the chat is alive and well with players ready willing and able to help other players. I was impressed by the cooperative attitude of the small and growing PvP community. So..... my point is this: Rather than rekindling the age old divisive debate of pvp vs pve, why not focus energy and resources on enhancing the game, adding ranged weapons, getting us furniture for the beautiful buildings that the new architecture can build, and leave the one server merge issue for later, when it can be implemented in a fair way that will satisfy both sides. Why fix something that at this point, most people believe "ain't broke?"
The implementation of a single server would not adversely affect me because I have developed characters on both servers and am happy with my tribe lands in both, but there are others where that would not be the case.
Many on the PvP server, like on the PvE server have invested many hours in building very nice homesteads, bands, tribes etc. To implement a merge where the outcome would be the loss of all their hard work does not seem fair to me. Please think on this some more so that the implementation will be fair to all.