Originally Posted by
PanStargazer
I have to concur. Two servers is more detriment than benefit.
Lack of meaningful PvP related goals, like control of land and resources is why most tribes are personal vanity projects and not bands of people who have been drawn together due to conflict over resources. Currently on both servers, tribes are a luxury everyone can afford rather than a necessity to which everyone must adapt in one way or another.
Having tangible reasons to fight will compel players to aggregate. If the best resources can only be found on contestable controlled land, cooperation becomes critical for high end resource gathering and crafting rather than merely convenient.
A PvP safe zone is probably has less potential for abuse than a PvP toggle.