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  1. #1
    I said a RANGE of 20, skewed up or down by stats, so having 90 in both for/per and your range is going to be 20 above your skill.

    of course i am referring to single pulls, once you merge them into a stack, its just going to be the average of your pull range.

    When i say skewed up or down, I am referring to the quality range so low stats
    and with skill 50 and range could be 40q to 60q.
    with 50 skill and good stats it could be a range of 45q to 65q, or 50q to 70q

    also stats affect the frequency, lets say your range is 20 to 40, with low stats you will see lots of 20s and mid 30s and very few 40s, with high stats its the other way, lots of high 30s and very few low 20s

    You said it yourself you was seeing 15 levels above your skill and that ties in with the Range I was talking about.

    if you only ever pull into 50 stacks, then all you will see is your average, you wont see what range you are pulling but you can work it out based on the 20 range.

    for example if your stacks are all 50q then your range is 40 to 60, and if you pull in single pulls you will see very few 40s and very few 60s but lots of ones at 45 to 55. its like a sine wave. very few at either end of the scale but lots in the middle, but again even this sine wave of frequency is skewed by stats so good stats and you will pull more higher quality (single pulls)
    then lower ones.



    I dont know why you say you dont need good armor or weapons on peace.

    You may not realise that mutants have armor and normal animals do not, and while starter gear may help you against normal mule deers of low hp those starter weapons wont do much against 1000 hp mutant bear. so clearly they are needed on Peace.

    a starter shovel may hit a normal deer for 15 dmg but against a mutant u might see 5 or 7 dmg or even just 2 dmg.
    Last edited by chojinuk; 01-10-2019 at 08:16 PM.

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