-meaningful content aka control of areas which gives you benefits ( ressources)
-character system with player roles
-archery
-remove of safezones in your tribe area ( we have gates and other stuff)
-meaningful content aka control of areas which gives you benefits ( ressources)
-character system with player roles
-archery
-remove of safezones in your tribe area ( we have gates and other stuff)
i'll be thirding that Totem decay for dead tribes.... one tribe in my area has a good portion of a junk yard under their protection and rest is mined out....
Slow regeneration of non-renewable resources... < i mean SLOW as in like 1 patch a month mabey or so.. still making it invaluable to conserve but also helping rebuild areas that get stripped by someone who doesnt know what they are doing>
my poor area was nice and lush, only part really peeving me off atm haha
Major
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2 previous statements are my majors
Minor
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animal taming
farming
enterable/larger structures
decaying baskets outside of tribal zones
Lots of good suggestions gang.
1) TOTEM DECAY!
2) Ranged weapons
3) Agriculture / tree planting
4) Increase attack/defense of predator animals - bears, coyotes and (zombies?)
5) Another reset of tree spawns please. Someone striped my area clear to level up their logging skill. =/
hmm
Major:
Repair decaying items [i do not see a use of something falling apart that I cannot fix]
Boats [ travel on river or lake, deep lake fishing]
Mounts [hmm horses, camels, donkeys]
Group or several tribal events to expunge an enemy or to complete a task
blacksmith
Minor:
Animals attacking from lakes or rivers
seige weapons
range weapons [archery or spears]
banks
trading posts
Major:
1. Archery
2. Better AI/Pathing
3. Cooking
4. Animal Tracking
5. Zombies and mutants
Minor:
1. Better textures at distance
2. Bushes
3. Fish in rivers swimming about
4. 2-handed weapons
5. fix dissappering grass
1. Archery
2. Animal Taming
3. Zombies
4. Religion
5. Totem Decay
What five features would I like see added.
-Ranged weapons (archery, spear throwing, slings etc)
-two handed weapons (spears)
-Functional shields with hit boxes (like Roma Victor)
-agricultural farming, (wheat, flax, cotten, corn, etc.)
-animal husbandry (horse, cow, bull, goat, chicken breeding)
-Mounts, pack animals, and animals to pull carts, (Like Wurm Online, just better)
Lastly, a F2P element like Roma Victor...... I know thats six.