Guys, please save the special attack and future combat suggestions for another thread. I'm going to keep the charged attack at the moment. I'm open to further adjusting the speed and damage of it but based on the feedback it sounds to me like it's fine for now.

Note to Static: Is your feedback based on the current Test Server build? When you say:

This is why I keep saying power attack, slow swing, haymaker kinda descriptions, I think the swing speed should be reduced by 50% in exchange for the double damage at 150%.
That's pretty much what the charged attack is on the Test Server right now. If I removed the loading bar (hypothetically) it would be exactly what you are saying, a slow special attack doing more damage.

For now though, I am going to adjust creature variables next and will post when the next build is ready.

Thanks!